Important options from the Monk’s skill list. Skills: 4+ skill points is enough to get the Of weapons, and only a subset of those weapons can be used with Flurry of Blows. Proficiencies: Monks get a very small number On almost every ability your saves should be excellent. Saves: Every save is good, and with dependency Overcome with a bit of optimization, but Monks have a lot of trouble hitting,Įspecially at low levels before the penalties for Flurry of Blows go away. Melee-only class, and coupled with the Monk’s garbage AC you’re going to have aīase Attack Bonus: 2/3 BAB can usually be Monk Class Features Hit Points: d8 hit points is hard for a I also omit the use of “Flaws” since they allow a massive increase in power with essentially no cost to the character. Those options also tend to be wildly unbalanced and rarely receive errata. I am of the opinion that those options are intended to be limited to campaigns run in those settings, and as such they don’t really apply to a generic campaign. It’s important to note that I generally omit campaign-setting specific content.
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